Creativity as a driver for learning computer-aided working methods in the engineering sciences
DOI:
https://doi.org/10.25369/ll.v3i2.84Abstract
The low effectiveness of mere frontal teaching when teaching software for computer-aided work is a challenge for learners and teachers. This article presents how active participation in the seminar and self-study could be improved with little additional effort through the consciously required creative use of the software used.
Downloads
References
L. Reid, D. Button und M. Brommeyer, "Challenging the Myth of the Digital Native: A Narrative Review," Nursing reports (Pavia, Italy), Early Access.
https://doi.org/10.3390/nursrep13020052
ICDL Foundation, "The fallacy of the 'digital native'," ICD Foundation, 2014. [Online]. Verfügbar unter: https://www.icdleurope.org/policy-and-publications/the-fallacy-of-the-digital-native/
W. Harlen und R. Deakin Crick, "Testing and Motivation for Learning," Assessment in Education: Principles, Policy & Practice, Jg. 10, Nr. 2, S. 169-207, 2003,
https://doi.org/10.1080/0969594032000121270
D. A. Cook und A. R. Artino, "Motivation to learn: an overview of contemporary theories," Medical Education, Jg. 50, Nr. 10, S. 997-1014, 2016,
https://doi.org/10.1111/medu.13074
W. Edelmann, "Intrinsische und extrinsische Motivation," Grundschule, Nr. 35, S. 30-32, 2003. [Online]. Verfügbar unter: https://www.fachportal-paedagogik.de/literatur/vollanzeige.html?FId=2819579
How People Learn: Learners, Contexts, and Cultures. Washington, D.C.: Natl Academy Pr, 2017.
J. Carroll und M. B. Rosson, "Paradox of the active user," in 1987, S. 80-111.
S. Rodríguez, I. Estévez, I. Piñeiro, A. Valle, T. Vieites und B. Regueiro, "Perceived Competence and Intrinsic Motivation in Mathematics: Exploring Latent Profiles," Sustainability, Jg. 13, Nr. 16, S. 8707, 2021,
https://doi.org/10.3390/su13168707
R. J. Vallerand und G. Reid, "On the causal effects of perceived competence on intrin-sic motivation: A test of cognitive evaluation theory," Journal of Sport Psychology, Jg. 6, Nr. 1, S. 94-102, 1984.
https://doi.org/10.1123/jsp.6.1.94
Louise Brown, mike-matveev und georges-packman, louisepb/TexGen: TexGen v3.13.1 (2023). Zenodo.
Blender Online Community, Blender - a 3D modelling and rendering package. Stichting Blender Foundation, Amsterdam. [Online]. Verfügbar unter: http://www.blender.org/
G. van Rossum und F. L. Drake, Python 3 Reference Manual. Scotts Valley, CA: CreateSpace, 2009.
Y. K. Kyosev, TexMind Braider (2007). TexMind. [Online]. Verfügbar unter: http://texmind.com/wp/products/braider/
Browzwear Inc., VStitcher. [Online]. Verfüg-bar unter: https://browzwear.com/products/v-stitcher